Summary
007 First Light, IO Interactive’s young-James-Bond blockbuster, has been pushed back roughly two months, from March 27 to May 27, 2026, giving the studio extra room to fine-tune its most ambitious project yet. In a statement shared across official channels, IO says the game is “fully playable from beginning to end” and that the delay is about polish, not rescue work, promising the “strongest possible version at launch”.
The delay quietly repositions Bond on the calendar. First Light now occupies Grand Theft Auto VI’s old late-May window, turning what was once a head-to-head risk into a clearer runway for a prestige spy thriller.
Set as a reimagined Bond origin story, First Light casts Patrick Gibson as a 26-year-old recruit grinding through MI6 training toward his 00 status, with familiar pillars like M, Q and Moneypenny alongside new faces such as mentor John Greenway and the enigmatic Bawma. Gameplay leans into IO’s stealth-and-spectacle DNA. Players can go silent or loud, bouncing between Slovakia resorts and Kensington galas, juggling hand-to-hand combat, gunplay, cinematic car chases and gadget-driven infiltrations. On the style front, the project looks like a full reboot of Bond in games: an original continuity, collector’s editions, and lavish worldbuilding that folds in Aston Martin’s Valhalla supercar and a stacked cast including Lenny Kravitz as Pirate King Bawma.
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